Please always spell “teamLab” with lowercase “t” and uppercase “L” even at the beginning of a sentence.
teamLab is an artist represented by Pace Gallery, Martin Browne Contemporary, and Ikkan Art. Therefore please refer to teamLab as an “international art collective” or “art collective”. (*see teamLab bio in section 4 below)
Although teamLab is based in Tokyo, please refrain from describing teamLab as “Japanese” as teamLab is composed of specialists from around the world
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teamLab (f. 2001) is an international art collective. Their collaborative practice seeks to navigate the confluence of art, science, technology, and the natural world. Through art, the interdisciplinary group of specialists, including artists, programmers, engineers, CG animators, mathematicians, and architects, aims to explore the relationship between the self and the world, and new forms of perception.
In order to understand the world around them, people separate it into independent entities with perceived boundaries between them. teamLab seeks to transcend these boundaries in our perceptions of the world, of the relationship between the self and the world, and of the continuity of time. Everything exists in a long, fragile yet miraculous, borderless continuity.
teamLab exhibitions have been held in cities worldwide, including New York, London, Paris, Singapore, Silicon Valley, Beijing, and Melbourne among others. teamLab museums and large-scale permanent exhibitions include teamLab Borderless and teamLab Planets in Tokyo, teamLab Borderless Jeddah in Jeddah, teamLab SuperNature Macao, and teamLab Massless Beijing, with more to open in cities including Abu Dhabi, Hamburg, and Utrecht.
teamLab’s works are in the permanent collection of the Museum of Contemporary Art, Los Angeles; Art Gallery of New South Wales, Sydney; Art Gallery of South Australia, Adelaide; National Gallery of Australia, Canberra; Asian Art Museum, San Francisco; Asia Society Museum, New York; Borusan Contemporary Art Collection, Istanbul; National Gallery of Victoria, Melbourne; and Amos Rex, Helsinki.
teamLab is represented by Pace Gallery, Martin Browne Contemporary, and Ikkan Art.
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teamLab was founded in 2001 by Toshiyuki Inoko and several of his friends to create a “laboratory to experiment in collaborative creation”, i.e. “teamLab”. Through art, teamLab is interested in creating new experiences to explore what the world is for humans.
teamLab has been creating art since the beginning with the unchanging aim to change people’s standards of value and contribute to societal progress.
In the beginning, teamLab had neither the opportunity to present themselves, nor could they imagine how to financially sustain their art creation. However, teamLab believed in the power of digital technology and creativity, and kept creating something new, no matter which genre it would turn out to be. While teamLab took part in various projects to sustain themselves, the collective increased in the number of specialists such as architects, CG animators, painters, mathematicians, and hardware engineers.
As time went on, while teamLab gained passionate followers, they were still ignored by the art world. Its debut finally came in 2011 at the Kaikai Kiki Gallery in Taipei, to which the collective was invited by the artist Takashi Murakami. Since then, teamLab has gained opportunities to join major contemporary art exhibitions in cosmopolitan cities starting with the Singapore Biennale 2013.
In 2014, New York PACE Gallery started to help promote teamLab artworks. These fortunate factors allowed teamLab to expand rapidly, and in 2015, the collective was finally able to organize its own exhibition for the first time in Tokyo. These events further accelerated their evolution and gave them opportunities to exhibit internationally; New York, London, Paris, Singapore, Silicon Valley, Beijing, Taipei, and Melbourne among others. As of today, teamLab has welcomed over 35 million visitors to its art exhibitions worldwide.
teamLab is an interdisciplinary art collective represented by Pace Gallery that brings together professionals from various fields of practice. Its members include visual artists, computer scientists, mathematicians, CG animators, web designers, roboticists, educators, architects, and engineers of all kinds. teamLab aims to collaboratively explore a confluence of art, science, technology, creativity, and the natural world
- 2001: Founded by Toshiyuki Inoko and four of his friends.
- 2011: Debuted at the Kaikai Kiki Gallery in Taipei with exhibition teamLab ”Live!”
- 2013: Exhibited at Singapore Biennale 2013
- 2014: New York PACE Gallery began to help promoting teamLab’s artworks.
- 2014 - 2015: Organized its own exhibition teamLab Dance! Art Exhibition and Learn and Play! teamLab Future Park which attracted nearly 500,000 visitors. Since then, teamLab has been exhibiting worldwide including New York, London, Paris, Singapore, Silicon Valley, Beijing, Shanghai, Taipei, Melbourne, and Milan among others.
- 2018: Signature museums teamLab Borderless and teamLab Planets opened in Tokyo, welcoming a combined 3.5 million visitors in their inaugural year.
*teamLab Borderless closed on August 31, 2022, relocating to Central Tokyo. - 2019: Museum teamLab Borderless Shanghai opened in Huangpu District, Shanghai.
- 2020: Museum teamLab SuperNature Macao opened in The Venetian Macao, Macao.
- 2022: Museum teamLab Massless Beijing opened in Chaoyang Joy City, Beijing.
- 2024: Museum teamLab Borderless Tokyo to relocate and open in Azabudai Hills in Central Tokyo.
- 2024 onwards: Large scale museums and exhibitions to open worldwide, including teamLab Borderless Hamburg, teamLab Borderless Jeddah, teamLab Phenomena Abu Dhabi, as well as in Utrecht and Kyoto.
teamLab explores new relationships between people and the world by investigating the new rapport between digital art and people.
Digital technology enables complex detail and freedom for change. Before people started accepting digital technology, information and artistic expression had to be presented in some physical form. Creative expression has existed through static media for most of human history, often using physical objects such as canvas and paint. The advent of digital technology allows human expression to become free from these physical constraints, enabling it to exist independently and evolve freely.
Furthermore, digital technology has made the expression of change itself more free and precise. It has become possible to express change based on the behavior of people and the artwork’s surroundings. This enables the artworks to become interactive with the viewers, and viewers are able to participate in the artwork.
No longer limited to physical media, digital technology has made it possible for artworks to expand physically. Since digital art can easily expand, it provides us with a greater degree of autonomy within the space. We are now able to manipulate and use much larger spaces, and viewers are able to experience the artwork more directly.
Once the large concept of the artwork is set, specialized members related to the work are gathered to think more finely. For example, the Forest of Flowers and People: Lost, Immersed and Reborn work, which is on view at teamLab Borderless museums, is created by a group of specialists such as 3D CG flower model & animation creators, 3D software programmers, engineers who design equipment such as projectors, software programmers who localize and integrate dozens of projectors within the exhibition space, architects, and so on.
teamLab artworks are created by a team of hands-on experts through a continuous process of creation and thinking. Although the large concepts are always defined from the start, the project goal tends to remain unclear, so the whole team needs to repeat the process of creating prototypes, experimenting, and thinking more finely as they progress. teamLab's organizational structure seems flat at first glance, but it is also extremely multidimensional, with an underlying layer that is unclear and undecided.
- Financial Times Step into the most mind-bending, sense-scrambling arts happening in the world (May 6 2024)
- Artnet Getting Lost in Tokyo’s New teamLab Experience (Feb 9 2024)
- CNN Art collective behind some of the world’s most popular museums unveils new project (Feb 7 2024)
- Financial Times The blossoming of teamLab’s digital art installations (Jan 4 2024)
- Artnet These Were the Most Popular Museums in the World, According to Google’s ‘Year in Search’ (Dec 20 2023)
- CNN How digital art is transforming the museum experience (Sep 15 2023)
- designboom visits teamLab's Planets TOKYO new additions to their body-immersive museum (August 19 2023)
- Ocula teamLab Planets TOKYO Is a Phenomenon. But What Is It? (Aug 9 2023)
- designboom teamLab expands its digital museum in tokyo with an immersive garden of floating orchids (Jan 23 2023)
- Bloomberg Quick Take Inside teamLab’s Dreamy Digital World (Nov 22 2022)
- Lonely Planet The 7 best museums in Tokyo (that even Tokyoites are waiting in line to visit) (May 11 2022)
- CNN Alive with 13,000 'floating' orchids, this is a garden like no other (September 27 2021)
- Hypebeast teamlab Borderless is the Most Visited Single-Artist Museum in the World - Setting a new Guinness World Record (July 22 2021)
- Time Out teamLab Borderless takes Guinness World Record for the world’s most visited museum (July 14 2021)
- Artnet news teamLab’s Tokyo Museum Has Become the World’s Most Popular Single-Artist Destination, Surpassing the Van Gogh Museum (August 7 2019)
- CNN 'Ultra-technologists' to open digital-only museum in Tokyo (June 19 2018)
- Bloomberg teamLab on 'Brilliant Ideas' | Episode 67 (November 28 2017)
- WIRED Design collective teamLab wants to turn the world into a work of art (October 13 2017)
- designboom a forest where gods live: teamlab unearths digital artworks across mifuneyama rakuen park (July 24 2017)